Behind the design: Snakes and Ladders Ubud Folklore featuring Bagus Ari Maruta

Welcome to Snakes and Ladders: Ubud Folklore! Featuring original color-soaked artwork by Bagus Ari Maruta, a third generation Ubud artist, this game highlights Balinese symbols of safety and protection. The board features 10 coiled crowned snakes, guarded by a Bhoma looking down on the game as mythical Balinese birds peer up to watch over your progress.

“In my opinion, Snakes and Ladders is a game about life, where we try to achieve our expectations, like reaching the final square. In life there are ups and downs. That is not a sign to give up. You have to keep trying to achieve your expectations. In this Snake and Ladders, I took a Balinese icon we often see at the entrance to a house or to a temple. These carved stone guardians (Bhoma, dragons and mythical birds) symbolize safety or protection from evil and malevolent spirits.”

About the Artist:

Bagus Maruta is part of a new generation of Balinese artists. He was born in the hub of Ubud, which earned its reputation as the epicenter of Balinese art by the close of the 20th century. Maruta is a third-generation artist, traditionally trained by mentors and then at the Indonesian Art Institute. His artwork, characterized by vivid and exuberant colors, serves as a canvas for the meeting of diverse influences. Bagus Maruta's artistic creation is an Ubud Snakes and Ladders game that bears the unmistakable mark of his artistic expression.

About the lore:

In Balinese mythology, Bhoma is the son of Dewa Wisnu and Dewi Pertiwi, the god of rain and the goddess of earth. One day, when Wisnu was digging the earth in the form of Varaha, his avatar in the form of a wild boar, he encountered a beautiful earth goddess named Dewi Pertiwi. The encounter leads to a union (and torrents of stormy rainwater entering the earth) between Wisnu and Pertiwi producing a terrifying son named Bhoma. The figure of Bhoma that was produced by this union is seen as the growth of vegetation or forest (Vanaspati) as a result of the earth receiving the rain water. The word Bhoma came from the Sanskrit word bhaumá, which means something that grows or is born from earth.

The head of Bhoma can be found carved at temple gatez which marks the entrance to the holiest part of the shrine and at the base of the padmasana, the holiest and most central shrine in Balinese temples. The head of Bhoma is also seen in the Balinese cremation towers.

About the games:

This is part of a series of Bali games by Toko Elami. Each of the games features originally commissioned artwork from a Bali-based artist. Through the artwork, the artists explore different aspects of Balinese culture and life through their eyes. Living in Bali surrounded by Balinese myths and symbols, we've always been aware of the stories behind each one of them. We wanted to create unique products that capture the imagination for both kids and adults alike, while promoting cultural and traditional motifs to sustain Balinese heritage.




Bali Snakes and Ladders! The launch of a new game

We've wanted to create a game for years and thanks to this pandemic downtime, we've finally done it! Maya Kerthyasa lent us her amazing line drawing skills to create a board filled with Balinese myths... Snakes and Ladders, known as Ular Tangga in Bahasa Indonesia, has its origins in second century India.

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“This version of Snakes and Ladders is inspired by Balinese life and mythology. At the bottom, we have Bedawang Nala—the turtle that carries the world—accompanied by the two dragons Basuki and Anantaboga. Spiritual nirvana is represented by Mount Agung and the heavenly realm above. The other illustrations are symbols of fertility, creation, enlightenment, abundance, death, disease, disaster and knowledge. Many of these symbolic drawings are inspired by life in and around the Balinese kitchen.”

—Maya Kerthyasa

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More about the history of the game:

The game was popular in ancient India by the name Moksha Patam. It was also associated with traditional Hindu philosophy contrasting karma and kama, or destiny and desire. It emphasized destiny, as opposed to games such as pachisi, which focused on life as a mixture of skill (free will) and luck. The underlying ideals of the game inspired a version introduced in Victorian England in 1892. The game has also been interpreted and used as a tool for teaching the effects of good deeds versus bad. The board was covered with symbolic images, the top featuring gods, angels, and majestic beings, while the rest of the board was covered with pictures of animals, flowers and people. The ladders represented virtues such as generosity, faith, and humility, while the snakes represented vices such as lust, anger, murder, and theft. The morality lesson of the game was that a person can attain salvation (Moksha) through doing good, whereas by doing evil one will be reborn as lower forms of life. The number of ladders was less than the number of snakes as a reminder that a path of good is much more difficult to tread than a path of sins. Presumably, reaching the last square (number 100) represented the attainment of Moksha (spiritual liberation).

-Wikipedia

The specs:

» 50cmx50cm fabric board—screen printed on 100% cotton

» 2 wooden dice

» 4 stone tokens

Shipped in a handmade paper box.